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by A Useless Load of Bloody Loonies!

The new and improved MIE! No fat. No preservatives. No artificial coloring. No artificial flavoring. Not from concentrated. Batteries not included. 5 year warrenty. Tastes great! Fun for the whole family. 100% pure MIE! Each sold separately. MIE cannot really fly.

 

Ok, go to the site (www.thehot50.com) and click on 'free web hosting." Then click where it says "Members Click Here." Type in miff for account name, and chris1 for password. Then Logon. At the top you will see a place where you can select directories. From the list, pick "archives," that's your area. You can upload anything to there as well as create .html files. Keep in mind that the archives page is on the Base Directory. You probably don't want to start messing with that 'till you get everything else uploaded and edited. Then you can add links to "archives.html." Be careful when editing it because it's easy to accidentally change other files. If you need any more help, just ask me. I can give you some pointers on html syntax and whatnot. Are you planning on htmlizing the archives or just have them downloadable files? Also not that we have decided to htmlize the tech manual and make it a separate section since it seems to have expanded beyond the interactive stories. Keep me posted on your progress. -- nameless out

 

Hi,

Yes, I remember. Glad to hear about the summer writing workshop. I hope it works out well.

A couple of places that have lists of science fiction markets:
http://home.att.net/~p.fleming/Sfmarket.html
http://www.marketlist.com/
http://www.cs.cmu.edu/~mslee/mag.html
http://ns.net/~Reynaga/
http://www.azstarnet.com/%7Epoewar/writer/pg/market.html

In general, the SF markets will want to see a complete manuscript. The magazines want short pieces (typically 1000 words to maybe 15,000 words), and the book publishers want 60,000 words and up.

 

By the way, a typical double-spaced page is 250 words.

> What about larger companies; how should I show them a fan fiction I've
> written, if only just to see what they think?

None of the markets can take fan fiction, in general, since the characters are trademarked, and they don't even want to look at it. The book market for media tie-in books doesn't work with new writers; they will want to see you publish some non-media work before they will liscense you to use characters.

There are two exceptions to this. There's a book called "Strange New Worlds" that is looking for Trek fiction; they are authorized by Paramount to use the Star Trek characters. Second, the magazine "Amazing Stories" has a liscence to feature stories using Trek and Babylon-V characters, but they are right now overstocked, and not looking at new stuff.

I'll attach information on the "Strange New Worlds" anthology below.

> Well, I realize that you are busy on your novel (how's that coming along?)

Finished the revision last month, and it's in the editorial process.
There's a jpeg of the cover on my home page
<http://www.sff.net/people/Geoffrey.Landis/>

Strange New Worlds III--Star Trek Department, Pocket Books, 1230 6th Ave, New York, NY 10020. SF. To 7,500 words. Stories can be set in any of the Star Trek time frames and feature any one or more of the Star Trek characters. No outright parody or stories with explicit sexual activity or graphic depictions of violence or that change established facts about or make major changes in the life of a major character or "Mary Sue" stories. ONLY open to over 18 yrs old non-professional writers (not sold over 2 pro stories or a novel) from USA & Canada, no reprints. Deadline: Oct. 1 '00, all submissions become the property of Pocket Books and of Paramount Pictures, editor will be Dean Wesley Smith. $1000, $600, $400 to 1st, 2nd, 3rd prize winners + 10¢/word, 10¢/word for rest of selected stories.

 

--
Geoffrey A. Landis
http://www.sff.net/people/geoffrey.landis

> No, I didn't attach anything ;)
> Anyway, I have some stuff written down for the Metroid II walkthrough, but
> it's mainly just a rehash of the storyline.
> I also have a question about the Metroid II ROM...you and Snobro, I believe,
> said that you were hacking it... How did you go about doing this?

Well... I was just poking around with a hex editor. Basically I looked for patterns and when I found them I changed things and then I ran the ROM and tried to see what changed. I got pretty lucky because I found a place that changed fairly quickly and from there I was able to see the patterns of the rooms much easier. Having said that, Snobro had already done more than I had... and he knew more about what he was doing too.. hehe :-) I might try doing some more though... we hadn't figured out the enemies or lava or metroids or anything else except the basic tile layout.... well I think I figured out a few things about the layers or something. (It's in those messages you saved I believe)

(Oh, you'll also need a checksum recalculator... snobro had one, don't remember where I found it though. If you can't find one, email me and i'll send you the one i have)

>I wouldn't mind taking a peek at it myself and seeing how certain events
> worked. I don't think anyone has heard from Snobro in awhile...wonder what
> he's up to... I think I'll drop him a line and see what's up...

I heard something about he had to do a year of mandatory military work for the country he lives in or something....

> Well, I don't think I will have much time to work on this stuff because of
> school...I've got a couple of term papers that I should be working on.  Just
> tell me what you can and I'll do some more work on this stuff later.

I'll probably be working on some of this stuff fairly soon. I have this, hacking the ROM, updating my Metroid site, writing for the fan fic, and helping ravenshadow with enemy ideas for changeling... *whew* that's a lot... hehe (but school is almost out! yeah!)

> Also, confidentially, I'm making plans to work on a new, BETTER version of
> my map and SW maps. When completed, it will include such details as what
> rooms change tile settings, which rooms change music, and other things.

Sweet! One thing that is important for secret worlds is how the rooms connect to each other. I mean some rooms have a "hard" scroll to the next area and some have a "soft" scroll. I'm not sure exactly how to explain it... the "hard" scrolls actually read in the next area from the cart or something and the "soft" just scroll to the next place. The "hard" ones usually fade to black and you have to wait a second or 2 before you can play again, while the "soft" ones have no wait and just scroll or have a very small wait. The importance for the secret worlds is that if you go through a hard scroll you'll get dumped out of the secret world, but you won't on a soft one. (at least for all the secret worlds i explored)

-Andy Schmidgall
Your Local Metroid 2 Expert!
(http://free.prohosting.com/~cefwyn)
[abschmi@ilstu.edu AIM: abschmi]

 

Coupla plans (don't do ALL of these, just pick one and go with it) You should probably do them in order, because I have them (kinda) sorted from least destructive to most destructive and/or inconvenient.
---
Set Winamp to handle MP3s. Start Winamp, type Control-P (for Preferences), go to File Types and it should be self-explanatory from there.
---
Set up your Hotmail account in Outlook Express 5. It allows you to right-click on attachments and save them, even goofy-named ones ;) Start OE5, go to Tools, Accounts, Add, Mail, Devin Monnens, I already have one, Hotmail, blah blah blah, ta-da! I like OE5 better than Hotmail, but it's sometimes a pain to connect...
---
Go into Registry Editor (Start, Run, Regedit) Go into HKEY_CLASSES_ROOT and delete .MP3. Now IE won't recognize the music, and will ask you what to do with it when you click on it. Tell it to "Save, dammit!" :)
---
Uninstall RealPlayer. Who gives a fuck if it's your sister's computer? >)
---
Wait until I have my site up on Sunday so you can just download it from there.

OK, that's all I can think of right now. You might think you're being a pest, but you're not. heh, I get a kick out of a challenge like this :)

Tetris

 

----- Original Message -----
From: "Devin Monnens" <evilcowclone@hotmail.com>
To: <mag7mike@hotmail.com>
Sent: Tuesday, May 02, 2000 8:42 PM
Subject: Nope, didn't work...

> I tried that, tried Play and Save, and it still won't save... *grr...*
> RealPlayer is evil, I tell you, EVIL!!!
> I also had to forward the Brinstar message to my ign addy b/c Hotmail was getting pissed at me for having over 2000K in my mailbox (I only have 100 messages! GEEZ! I'll have to do just a LITTLE bit of spring cleaning...Good thing our CD burner was installed yesterday! ;D)
> Well, let's see what you have in store for Plan B...
>
> "Until next time..."
> -Captain Commando
>

Go into Real Player 7 (not sure about 6 or earlier). Go into the View menu, Preferences. Click on the Performance tab. In the Playback From Web Pages section, click the Settings button. From here, you can select Save, Play After Save, and Always Ask. You can also change your default saving directory.

If that won't work, I'll have to take more drastic measures *cracks knuckles* ;) I have several other RealPlayer-bypassing tricks up my sleeve.

Tetris

 

Hmm... I now realized that Samus and Levine are in a really bad situation already, and I made it even worse now with these creature showing up and knocking Levine out cold. I don't know... maybe he had to of knocked him out to do something important which would save Samus and Levine and is actually a new friend or something. Thats where the sorta opener is, or this part could just end, until Samus gets back to the ship. Maybe Samus could get captured or something and later get freed. I'll probably just stop and wait till you start talking about the beginning of the space pirate thing, or could I talk about Ridley in this one? Ridley is a dragon, and after watching DragonHeart, I now know that dragons live forever (or do they?), and you'd think he would be alive at about this time. Oh well, g'night, cya on AW. It's glad to see this kind of thing going on besides flamewars in the MDbMB.

-dab
My initials if you ask.

 

I keep thinking these online services might be funny:
Hotmial Hot Meal Cot Mail SOT Mail htMail ColdMail ColdMali ShitMail Ho Play (instead of Goplay)

I knew you'd say HeyNow. (pretty stupid, huh?) To make up for it, here's the finished version of whatever. [entertained by my own typographical errors, what a world]

The Three Little Pigs
As told by an insane pilgrim
written by Chris McCue

Listen closely, you rancid figs,
And I'll tell you the story of some picayune pigs.

Four small pigs, in Pittsburgh born,
Moved to Kansas to chow down on corn,
Acted like chumps and threw some fits,
But can you blame four-toed ungulates?

They ran around the old Town Hall,
Ignoring their civic duty to play volleyball.
Got a telegram from their Uncle Fred,
HIDE FROM WOLF STOP
OR BE DEAD

The five little pigs were filled with fear,
They knew the wolf was hungry and queer.
"Instead of standing here crapping on the lawn,"
They said, "Let's hide in the Port-o-John!"

At first it the idea seemed really keen,
They didn't think the wolf would disturb a latrine,
The twelve little pigs crammed in there tight,
But their feet were dirty and there was no light,
They could not see what they had stepped in,
There wasn't even room to move a piggy shin.

The big bad wolf he came at last,
wielding a model of a chloroplast!
"Let me in!" the wolf he cried!
But the sixteen pigs said "OCCUPIED!"

So the wolf detached his pointy jaw,
Shoved the whole latrine into his maw,
He didn't like the taste, but the plan was foolproof--
Until the pigs jumped out of the roof!

The seven pigs ran like the wind,
The wolf spat the potty out and grinned,
"It doesn't matter that they run about,
Sooner or later they'll tire out."

The pigs met a man made out of wheat,
He said, "Hide in me or move to Crete!"
He opened his mouth up large and wide,
The seventeen pigs they crawled inside.

The wolf walked up with a stethoscope,
and a tongue depressor, and a hat like the Pope.
"Open your mouth my son," he laid down the law.
Wheat said, "Of course, your Holiness. AAAAAAAAAAAhhhh,"

The wolf reached down the Wheat man's throat,
Found twenty-one pigs and a brown trench coat.
He tried to pull them all out with tongs,
And the wheat man gagged like a drunk Vietcong.
Just when the wolf thought he was in luck,
The pigs got away and his arms got stuck.

The forty-eight pigs ran down the road.
Their little hooves clicked like rapid Morse Code.
They said, "We're sick of this wolf and his grief."
So they hid in the man made out of BEEF.

They were in Kansas, therefore, on a farm.
The wolf had to lose the wheat without harm.
The Wheat Man felt enourmous pressure
Before the wolf threw him in the thresher!

The wolf then prayed to his wolfish god,
Who bestowed to him, a pig dousing rod!
It pulls the user towards any ham near,
So he walked to the road and got his ass in gear.

Wolfie again detached his jaw,
Enlarged his mouth (and he brought cole slaw)
This time he was sure he found his goal,
And he lifted and swallowed the beef man whole!

But as I sit here with a joint in my mouth,
The picayune pigs did not fly south!
As I live and breath and smoke my crack,
The pigs in the Man had slipped out the back!

The wolf said "Mmm, beefy! That hit the spot!
But I still want ham! I'm hungry... A LOT!"
And he saw that the pigs had escaped his grip,
And his drool would not obey his lip!
The Big Bad wolf ran really far.
He had to run, the pigs stole his car.

The pigs ran out of gas and oil.
They blew out a tire and the engine did broil.
They all got out and kicked the hood.
And we sat here on a piece of wood.
Five point six pigs were cross and goaded
And started to walk when the car exploded.

The wolf still ran and he went zoom.
He ran even faster when he heard "Boom."
The pigs saw him coming and then they knew
They'd hide in the nearby Man of Glue!

The wolf got there and didn't quite
Know what to do other than take a bite.
The Man of Glue, all sticky and white,
Was dripping all over the floor, what a sight,
He looked for the glue container most damnable,
It said it was kid-safe, nontoxic and FLAMMABLE!

The Man of Glue was stuck to the ground,
And he made a barely-audible whimpering sound.
He remembered the day he became made of glue.
He knew it had seemed too good to be true,
He KNEW there had to be a catch!
If only-- The wolf then lit a match.

The worst part, for the pigs, of the flame, was the din.
The blaze had but singed their piggy skin.
The wolf might as well have been made out of coal.
He knew just three words-- STOP DROP and, yes, ROLL.

The pigs ran from the fiery glue,
They came upon a friendly Jew.
They said hello and they shook his hand,
The Jewish man said "Do you understand???!!!!!!
I touched a pig! Now Jove hates me!"

The pigs said "Who is this man that berates me?"
And one of the mellow pigs said, "Aw, screw him."
And one of the pigs said, "Remind me to sue him.
He can't say such nasty things about pork!
That isn't the way that societies work!"

And just as I sit on this maple log,
The Jewish man drove to a synagogue.

One hundred sixty-two thousand and fifty
Pigs got away, by manners most shifty.
All of those pigs were arrested for stealing
The wolf's car, and vandalism and free-wheeling.

One hundred sixty-three thousand and twenty
Pigs were convicted; the judge said "That's plenty."
They all faced life sentences, years of hard labor,
Lots of solitary and all of that flavor
Your hear in those off-color jokes about prison.
And all they could do was chant "Christ has arisen."

And from jail the pigs sued the Jew,
They got their case together and the suit went through
All the channels, then it wouldn't budge
When it got to the top, the Jew was a JUDGE!

But like the Blues Brothers, the jail had gigs,
And that's what became of the two little pigs.

Meanwhile, the wolf was let off easy.
His mom paid bail and the cops were sleazy.
They said they'd forgive him for his hungry caper,
He changed his diet, now he only eats PAPER!
As for the figs, they left during the story,
And here I am, with invisible Rory.

[The moral of the story is don't do drugs. You will lose your ability to count.]

 

From:
          "Chris McCue" <insanepilgrim@hotmail.com> Save Address - Block Sender
To:
          evilcowclone@hotmail.com Save Address
Subject:
          Re: HAH!!! I WILL NEVER GO TO MY INBOX AGAIN!!!!
Date:
          Mon, 06 Sep 1999 13:00:17 PDT

          Reply
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http://www.hamsterdance.com

          Zees ees zee city! Hoa hoa hoa! Heere yu kan geet pop for $3.50 (that's about a million franks).

That's freakin hilarious, devin! I really did laugh out loud.
(Who eez zees Frank?)

          NEVER NEVER NEVER NEVER NEVER NEVER!!!!!!
          Did I mention I won't?

in that case, don't go to this website:
http://www.hamsterdance.com
Don't be afraid. Don't be very afraid.

 

From:
          "Chris McCue" <insanepilgrim@hotmail.com> Save Address - Block Sender
To:
          evilcowclone@hotmail.com Save Address
Subject:
          Re: 2....
Date:
          Tue, 07 Sep 1999 13:57:28 PDT

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Head of e-mail*******

The following is what I picked up from your e-mail.

ravenous hamsters

 

FFVIII
AAAAAAAAAAACCCCCHHHHHHHHHH!!!!!!

          Freunlavin! Freunlavin!
          Ok, I'm ok now. >Are you sure?

TV
chumps riding
WHOOHA! pretty

          colors and looked like panzies.

Cloud Leonhart-
giant building
big pancake!

 

          All I have to say is, if you haven't seen it already, do it!

 

                    NEVER NEVER NEVER NEVER NEVER NEVER!!!!!!
                    Did I mention I won't?

It's

          pretty awesome! I think they show these commercials a lot on MTV, if that helps...

I especially won't if it's on MTV.

          sceaddy.

 

 

 

NEVER NEVER NEVER NEVER NEVER NEVER!!!!!!

NEVER NEVER NEVER NEVER NEVER NEVER!!!!!!>>>NEVER NEVER NEVER NEVER NEVER

NEVER!!!!!!>>>NEVER NEVER NEVER NEVER NEVER NEVER!!!!!!>

 

 

NEVER NEVER NEVER NEVER NEVER NEVER!!!!!!

NEVER NEVER NEVER NEVER NEVER NEVER!!!!!!>>>NEVER NEVER NEVER NEVER NEVER

NEVER!!!!!!>>>NEVER NEVER NEVER NEVER NEVER NEVER!!!!!!>

 

 

NEVER NEVER NEVER NEVER NEVER NEVER!!!!!!

NEVER NEVER NEVER NEVER NEVER NEVER!!!!!!>>>NEVER NEVER NEVER NEVER NEVER

NEVER!!!!!!>>>NEVER NEVER NEVER NEVER NEVER NEVER!!!!!!

 

 

Are we in a rut?

 

 

 

 

Get Your Private, Free Email at http://www.hotmail.com

______________________________________________________

Get Your Private, Free Email at http://www.hotmail.com

Get Your Private, Free Email at http://www.hotmail.com

______________________________________________________

Get Your Private, Free Email at http://www.hotmail.com>>Get Your Private, Free Email at

http://www.hotmail.com

______________________________________________________

Get Your Private, Free Email at http://www.hotmail.com

 

 

Mail Tail

 

*******This is what we call spam.

 

 

 

 

 

 

 

 

 

 

 

 

 

~~~~~~~~Interrupt feed~~~~~~~~~~~~

 

Hello,

It would be a pity if Samus had been excluded from the early cartoons. I can't answer your questions, however, since I never saw the cartoons and we didn't produce them.

The creators of the programs like to hear what viewers have to say. It's possible they may have some information. If you'd like to write to them directly, send your letters to:

Andy Heyward, President
D.I.C. Enterprises, Inc.
303 North Glenoaks Blvd, 4th Floor
Burbank, CA 91505

The ads that you saw for older games were all produced by separate agencies. We don't have the spare copies, nor do we make footage available. We certainly appreciate your interest though.

Your last question was about "Deer Force." That's a term I've not heard before.  There is a new Game Boy Color (only) game out called Deer Hunter. Anything else would be speculation on my part.

One more thing, I wanted to let you know that we are inviting all of our consumers with Internet access to sign-up for the Nintendo Power Source and receive free E-mail updates about all of the hottest Nintendo news. You can sign-up at: http://www.nintendo.com/newsletter.html

Nintendo of America Inc.
Marilyn Collier